JUHA'S BAD DAY

HABIBI,RUN!

A perfectly terrible journey through swarms, portals, and one very unimpressed donkey.

  • Portrait action
  • Three stages
  • Zero good plans
Juha and his unimpressed donkey overlook Wadi Rum, Ajloun and Damascus
Some journeys begin with a map. This one begins with a missing donkey.
MOVE SURVIVE LEVEL UP FIND THE DONKEY ESCAPE

ONE BAD IDEA. THREE WORLDS.

The journey gets worse beautifully.

Play as Juha, survive increasingly ridiculous swarms, collect XP, choose upgrades, and travel through magical portals with the least supportive travel companion imaginable.

01

Wadi Rum

Start among the red sands. Survive the desert swarms, find the missing donkey, and escape before Juha's plan gets worse.

02

Ajloun Hills

Enter green olive country with a stronger arsenal—and enemies that are no longer impressed by it.

03

Damascus Old Roads

Reach the old roads, face the hardest swarms, and try to finish one perfectly questionable journey.

Juha survives a busy desert swarm using an upgraded arsenal

BUILD YOUR RUN

Pick upgrades. Make chaos.

Throw sandals, summon falcons, start questionable sandstorms, and combine weapons with passives before the enemies close in.

  1. 01Move and surviveKeep Juha out of reach while weapons do the arguing.
  2. 02Collect and chooseGrab XP, level up, and shape a different build every run.
  3. 03Find and escapeRescue the donkey, reach the portal, and carry the chaos forward.
Close-up of Juha looking worried beside his unimpressed donkey

JUHA & HIS DONKEY

“Juha had a plan.
The donkey did not approve.
The plan immediately went wrong.”

Find him. Bring him along. Pretend this was always the plan.

THE ROAD IS OPEN

Ready for a bad day?

Habibi, Run! is available now on Android.

GET IT ONGoogle Play